This procedural Jellyfish HDA was designed for flexible animation and variation, allowing control over shape, tentacles, and motion. The project involved solving challenges in geometry, animation, and Vellum simulation, balancing realism and efficiency. Through iteration and problem-solving, the final result serves as both a portfolio piece and a valuable learning experience in Houdini. The project was fully realized with Houdini, rendered with Karma and composited in After Effects.