For my Realtime Environment class, we had to create a scene in Unreal Engine featuring both an indoor and outdoor environment. Inspired by the landscapes of Ha Long Bay, Vietnam, the scene showcases towering, overgrown rock formations emerging from the sea, with a lighthouse in the distance, inspired by the lighthouse in Shutter Island. The inside of the lighthouse contrasts the openness of the coastal region with a weathered spiral staircase, reclaimed by nature.