Hi!
I’m Hannah. I’m an aspiring 3D artist and designer with a creative mind and passion for digital art. My goal is to fuse art with technology, create awe-inspiring visuals, and to tell heart-warming, mind-bending stories. I’m in love with 3D motion design, simulations and good lighting. My favourite part of being a 3D artist is figuring out how to do things, solve problems and constantly improve and learn new techniques.
I’m currently doing my master’s degree in Realtime Art & Visual Effects at the Salzburg University of Applied Sciences.
My primary tools are Houdini and Maya. Ever since opening Houdini for the first time, I have been captivated by its widespread capabilities and want to dive even deeper into simulations, tools and rendering with it. Maya was my first 3D software and I am currently working as a tutor and student assistant sharing my knowledge about it with the “younger” generation. Recently, I started my learning path into Unreal Engine and real-time rendering.
I’d love to hear from you, so feel free to contact me
Hi!
I’m Hannah. I’m an aspiring 3D artist and designer with a creative mind and passion for digital art. My goal is to fuse art with technology, create awe-inspiring visuals, and to tell heart-warming, mind-bending stories. I’m in love with 3D motion design, simulations and good lighting. My favourite part of being a 3D artist is figuring out how to do things, solve problems and constantly improve and learn new techniques.
I’m currently doing my master’s degree in Realtime Art & Visual Effects at the Salzburg University of Applied Sciences.
My primary tools are Houdini and Maya. Ever since opening Houdini for the first time, I have been captivated by its widespread capabilities and want to dive even deeper into simulations, tools and rendering with it. Maya was my first 3D software and I am currently working as a tutor and student assistant sharing my knowledge about it with the “younger” generation. Recently, I started my learning path into Unreal Engine and real-time rendering.
I’d love to hear from you, so feel free to contact me!
Hi!
I’m Hannah. I’m an aspiring 3D artist and designer with a creative mind and passion for digital art. My goal is to fuse art with technology, create awe-inspiring visuals, and to tell heart-warming, mind-bending stories. I’m in love with 3D motion design, simulations and good lighting. My favourite part of being a 3D artist is figuring out how to do things, solve problems and constantly improve and learn new techniques.
I’m currently doing my master’s degree in Realtime Art & Visual Effects at the Salzburg University of Applied Sciences.
My primary tools are Houdini and Maya. Ever since opening Houdini for the first time, I have been captivated by its widespread capabilities and want to dive even deeper into simulations, tools and rendering with it. Maya was my first 3D software and I am currently working as a tutor and student assistant sharing my knowledge about it with the “younger” generation. Recently, I started my learning path into Unreal Engine and real-time rendering.
I’d love to hear from you, so feel free to contact me!
© Hannah Rampitsch